Wednesday, 27 May 2009

2 Days Left!!!

I've finally finish the 2d scenes, all is left is the transition to 3d scene and this is going to be fun.
I've shown some people about my film, they said that they can see alot of effort in making the film however there rooms for improvement:
  1. The text sequence needs abit slower.

  2. The deja vu scene - might need to show the repetitive of the game play scene.

  3. Sound is needed.

Other than that things are looking positive for now, now I need to end the conclusion of my film and it's finish. Hopefully I get it done by tonight.

Expect G.U.4 finish by tommorow.

A little preview

I've uploaded abit of my film onto vimeo, feel free to check it out:

Tuesday, 26 May 2009

3 Days Countdown!!

Here is an update of my short film, I fixed the problem with my computer crashing while using the Digieffects plugin for After effects. Basically I had to render the glitch scenes in jpeg sequence and re-import them in my composition. It's a hassle but I've got it done.
Check out the screen shot below:

Scenes that I need to do:

  1. Paranoid Scene
  2. Running away from screen
  3. The button scene
  4. The 3d transition

The 2d scenes are almost finish, the other scenes aren't that difficult to animate comapred to the gameplay scene. The thing with 8-bit, because of the limitation of the technology they're had to make everything in it's simplistic form including animation, music and visual. With animation, the limitation of 8-bit only allowed most game in the early generation 3 frames to move.

Funny thing is that I had self doubt about me finishing the whole film but now that I've done most scenes, I feel rather confident in finishing everything.

Damn you AE plugin

The worst thing there can be is that when rendering files, the program crashed!!!
I spent an hour figuring out whats going wrong and I've found out it's the DE Plugin Skew behind it all. So I had to render it in low quality which comes in to my advantage because it's distorted the footage and it's blurry.

Monday, 25 May 2009

4 DAYS LEFT!!!

Well my aim to finish everything by tommorow seems very unlikely with the progression I've made, however I think my film has many unnecessary part and this would effect my whole narration. So I'm going to keep it short and simple for now.

So I'm getting rid of the running away from the screen bit besides from the controller port 1 scene.

The action sequence is finally done!!! I'm not going to touch it because it was a headache.
Anyway the walk cycle is done but looks rather funny when setting in 24fps so I had to change to 30fps. Now I'm working on the beginning glitch, I don't think it's going to be difficult but rather time consuming.

New colour scheme

Here is what my character going to be, with the new colour scheme it's looking much better and more eye catching.
Vector render:

Render in mental ray:


Here in Flash, I'm tracing over the top of the place holder. It's so time cinsuming but it will worth it in the end.

Sunday, 24 May 2009

3D stuff

Here is the new update of the hero character:
More render testing the lighting/shadow along with vector render:
Sidescroller camera with mental ray and Vector render: Now I need to rig it and the skin cluster paint is going to be quite time consuming, but now I'm happy with the 3d stuff for now. Well things are looking quite positive for now and I'm hoping I can make it by Tuesday...